![]() ![]() The genius of the game is in making the manipulation of those markets comprehensible while never allowing them to become predictable.Īnd yet they're entirely predictable. Just as many RTS games are played on the minimap, Offworld is played in the numbers at the side of the screen. Mars may be the landscape on which you're constructing the tools of capitalism, but the entire corporate conflict plays out in the markets. Values change constantly in the dynamic market that is the game-space. Offworld Trading Company treats money as ephemeral. It's a phrase that I mean in a very literal sense and cuts to the heart of the brilliance of the game's design: it's a game about making money in which the actual amount of money you have doesn't matter anywhere near as much as the flow of cash and resources. That's the most important lesson I've taken from the hours I've spent running a corporation exploiting the raw materials of Mars. It's also one of the smartest strategy games I've ever played. Offworld Trading Company, the new game from Civ IV lead designer Soren Johnson and his team at Mohawk Games, is a strategic simulation of a sci-fi Martian economy.
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